Internal · Socratic problem-solving

Know.
Argue.
Synthesize.

Pose a puzzle, put its answers on trial, and arrive at a synthesis that becomes durable knowledge. Problems and tasks live in one fabric — solving and tracking progress are one motion.

How it works

Three moves, one loop.

Pose a Quest — put its answers on Trial. The Daemon opens with sharpening questions.
Concord, not votes. Agreement is named; dissent must be argued as an Antithesis.
Synthesis becomes Canon — validated knowledge that compounds across the team.

The mechanic

The dialectic.

Every Crate flows through one lifecycle. A Quest's Synthesis becomes the spec its Deed executes against — one card shifting mode, not two tools bolted together.

PosedOn TrialSynthesizedCanonized
Thesis

Cache the Daemon's evaluation keyed on the Crate revision — re-runs are free until the body changes.

Antithesis

Revision-keying misses edits to attached Theses — the cache would serve a stale verdict after a counter-argument lands.

Synthesis · ratified

Key the cache on a content hash of the Crate and its Theses. Merit is awarded to both the Thesis and the Antithesis that sharpened it.

The vocabulary

Themed, never a barrier.

Every screen shows the themed term with a plain-English subtitle.

Cratecard
Any item on the board — a Quest or a Deed.
Questproblem
Something to figure out.
Deedtask
Something to get done.
Thesisanswer
A proposed solution.
Antithesischallenge
A structured objection that must be resolved.
Concordassent
Put your name to a Thesis you're persuaded by — there's no downvote.
Synthesisresolution
The accepted outcome.
Canonknowledge
Validated, reusable truth.
Meritreputation
Earned for moving the truth forward.
Daemonthe AI
Socrates' guiding inner voice.
100Crates

Know thyself · solve together · v0.1